Integrations

Engines and tools LoreOwl works with

Build with Godot, Unity and Unreal, and manage assets from the tools you already use.

Engines

LoreOwl finds, builds and publishes these, and each gets a LoreOwl Vault plugin in the editor. Analytics works on all three; the feedback form, obfuscation and pre-build checks are Godot only.

Host applications

The vault appears inside these as a panel: browse, place and upload. Install them from the app's Integrations page.

Stop maintaining pipelines, start shipping games

Version control, assets, issues, builds and analytics in one desktop app. Install it and open a project in about five minutes.