LoreOwl vs GitHub
Version control for large binary files, without Git LFS.
- 10 GiB
- Git LFS storage and bandwidth included
- $0.07
- Per extra GiB of LFS storage a month
- 500 MB
- Stored again for a 1-byte change
On GitHub Free and Pro. 250 GiB on Team.
Plus $0.0875 per extra GiB downloaded.
GitHub's own example: each push of a changed LFS file stores a full new copy.
| Aspect | GitHub + Git LFS | LoreOwl |
|---|---|---|
| Large binary files | Git LFS, set up per file type | Built in, nothing to set up |
| File locking | git lfs lock | Locks shown in the file tree |
| Everyday use without a terminal | With a Git client | Yes |
| Pull requests and code review | Yes | No |
| Game builds | GitHub Actions workflows you write | Godot, Unity and Unreal, built in |
| Asset vault with versions | No | Yes |
| Issue tracking | Issues and Projects | Board and timeline |
| Public open-source hosting | Yes | No |
| Storage for large files | Included quota, then billed by use | 500 GB of history on Studio, at $20 a seat a month |
Moving a repository across
- 01
Import from the Git URL
Public or private, with a token. LoreOwl clones the default branch itself, so git needs to be installed.
- 02
LFS files are checked
If any LFS files were never downloaded, the import stops, so you never commit pointer stubs instead of art.
- 03
One commit
Your current files arrive as one commit, with recent commit messages saved on it. The history does not come across.
Where GitHub is the better fit
- Code review with pull requests
- Open-source projects and outside contributors
- Projects that are mostly code and small files
What LoreOwl does not do
- No syncing with GitHub. You cannot push from LoreOwl to a Git remote.
- Git history is not imported.
- No pull requests or code review.
- The desktop app is Windows only.
GitHub facts on this page come from its own site, checked in October 2026: Git LFS billing, pricing calculator. They change, so check them before you decide.